Virtual reality is an artificial or we can say spurious environment which is created with the help of computer software and given to the users who on using it believes that it is a real domain. A person is able to identify and experience virtual reality with the help of sound and sight which are the two senses of human body. On the other hand augmented reality is a reciprocal or interactive experience of the real world environment where the matter that is found in the real world is escalated by the computer and it includes audios, visuals, haptic, somatosensory and olfactory. There are a few similarities between the two such as both augmented reality and virtual reality have to work in regards with the virtual objects.
Who developed this game?
Virtualinfocom developed this game, which is one of the first of its kind in not just Kolkata, West Bengal, but in India, as it utilises 3D technology to bring its characters to life. It uses 3D technology to create the superhero main character, Shaktimaan, from the famous actor, Mukhesh Khanna, in the earliest stages of his career, to give the game a real-life feel, and allow gamers to relive the adventures of their favourite avatar through their screens, but this time, instead of sitting back and just watching the adventures,
The third edition of Crypto Games Conference took place in Minsk, Belarus last week, featuring two days packed with networking and collaboration. About 1000 attendees, 100 speakers, nearly 150 gaming brands and 50+ media companies from more than 30 countries participated in the biggest blockchain gaming event in the world!
The third edition of Crypto Games Conference (CGC) will take place in Minsk, Belarus. CGC unites a huge community of professionals focused on blockchain games, iGaming, and gaming ecosystems and services.
More than 100 speakers will do presentations and debate in panel discussions. Who are they and what awaits you on April 25th and 26th in Minsk?
Cosplay show or the costume play show is the type of show in which a participant wears costume or accessories to represent a specific character. This is generally in practice when you are planning to launch a game. The term first originated in the year 1984 in Japan.
The participants who dress up exactly like it bring the virtual characters of the game into reality.